Mountains: Skyrim

Within the landscape of video games Skyrim is a mountain. An open-world pioneer that helped define the desire for the arctic and alpine, it’s hard to think of mountainous terrain in games without thinking of The Elder Scrolls V. Like many a mountain, Skyrim seems an unconquerable prospect. Its map is a symbol-strewn patchwork of […]

Mountains: Origins

No, this hasn’t become an Assassin’s Creed blog. This is my attempt at a short diary series which explores video games’ greatest mountains. Mountains have long gripped our imagination, and, reaching beyond the crests of any city, call to us with a primal urgency. Why do we climb them? How do we feel when we […]

Photography in the Age of Video Games

“In the midst of far-flung ruins and debris, we calmly and adventurously go traveling.” It was a rare day on the Isle of North Uist – a winter afternoon that was neither wet nor windy, as is most common. The atmosphere was cold and clear, the sun was coming down, and the sky was a […]