Mountains: Origins

No, this hasn’t become an Assassin’s Creed blog. This is my attempt at a short diary series which explores video games’ greatest mountains. Mountains have long gripped our imagination, and, reaching beyond the crests of any city, call to us with a primal urgency. Why do we climb them? How do we feel when we […]

Photography in the Age of Video Games

“In the midst of far-flung ruins and debris, we calmly and adventurously go traveling.” It was a rare day on the Isle of North Uist – a winter afternoon that was neither wet nor windy, as is most common. The atmosphere was cold and clear, the sun was coming down, and the sky was a […]

Not A Review: Paratopic

Paratopic is a delirious game-as-trip, most resonant at one o’clock in the morning after a late night coffee you should never have had. Narratively disjointed, temporally muddled, its fuzzy-VHS jump-cuts are a welcome shock to the gentle amble of the walking sim. The game moves from one clip to the next, one mundane space to […]